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Fragmented object : ウィキペディア英語版 | Fragmented object
Fragmented objects are truly distributed objects. It is a novel design principle extending the traditional concept of stub based distribution. In contrast to distributed objects they are physically distributed and encapsulate the distribution in the object itself. Parts of the object - named fragments - may exist on different nodes and provide the object's interface. Each client accessing a fragmented object by its unique object identity presumes a local fragment. Fragmented objects may act like a RPC-based infrastructure or a (caching) smart proxy as well. Therefore, clients cannot distinguish between the access of a local object, a local stub or a local fragment. Full transparency is gained by the following characteristics of fragmented objects. == Arbitrary internal communication ==
Arbitrary protocols may be chosen for the internal communication between the fragments. For instance, this allows to hide real-time protocols (e.g., RTP for media streaming) behind a standard CORBA interface.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Fragmented object」の詳細全文を読む
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